Quickly create 90 degree elbow joints in your nuke node graph.
Quickly create 90 degree elbow joints in your nuke node graph.
1# -*- coding: utf-8 -*-
2"""
3Nuke Elbows
4
5This script create right angle 'elbows' with the dot node.
6
7Installation:
8Add the following to menu.py
9
10$ import elbows
11$ nuke.menu("Nuke").addCommand('Scripts/Elbows', 'elbows.main()', "shift+alt+e")
12
13"""
14
15
16import nuke
17
18
19
20def nodeHasMask(node):
21 return node.knobs().has_key('maskChannelMask')
22
23
24def getMinInputs(node):
25 min_inputs = node.minInputs()
26 return (min_inputs - 1) if nodeHasMask(node) and min_inputs > 0 else min_inputs
27
28
29def getPos(node):
30 return node.xpos(), node.ypos()
31
32
33def getSize(node):
34 return node.screenWidth() / 2, node.screenHeight() / 2
35
36
37def checkUnder(src, dst):
38 # True if source is within 1/2 the max of both src and dst widths on x axis
39 m = getPos(src)[0] + getSize(src)[0]
40 d = getPos(dst)[0] + getSize(dst)[0]
41 threshold = max(getSize(src)[0], getSize(dst)[0]) # threshold is max of half widths
42 return abs(m - d) < threshold
43
44
45def align(dot, dst, mer):
46 # Aligns dots in a parallel way
47 size_dot_x, size_dot_y = getSize(dot)
48 x = getPos(dst)[0] + getSize(dst)[0] - size_dot_x
49 y = getPos(mer)[1] + getSize(mer)[1] - size_dot_y
50 dot.setXYpos(x, y)
51 return x, y
52
53
54def align_overhead(dot, dep, node): # src = dep
55 # Create and align dot overhead
56 size_dot_x, size_dot_y = getSize(dot)
57 x = getPos(node)[0] + getSize(node)[0] - size_dot_x
58 y = getPos(dep)[1] + getSize(dep)[1] - size_dot_y
59 dot.setXYpos(x, y)
60 return x, y
61
62
63def elbows(node):
64 if len(node.dependencies(nuke.INPUTS)) == 1:
65
66 # The node has a single input, so do an overhead elbow
67
68 dep = node.input(0)
69 if dep is None:
70 return # It's not connected to anything, exit
71
72 if not checkUnder(node, dep): # Don't do anything if we're already under it
73 if dep.Class() == 'Dot': # If its a dot, don't make another one
74 dot = nuke.nodes.Dot()
75 dot.setInput(0, dep)
76 align_overhead(dot, dep, node)
77 node.setInput(0, dot)
78 return [dot]
79
80 else:
81 node.setSelected(False)
82 dep.setSelected(True)
83 dot = nuke.createNode('Dot', inpanel=False)
84 dot.setYpos(dot.ypos() + node.screenHeight() * 2)
85 dot2 = nuke.nodes.Dot()
86 align_overhead(dot2, dot, node)
87 dot2.setInput(0, dot)
88 node.setInput(0, dot2)
89 return [dot, dot2]
90
91 elif len(node.dependencies(nuke.INPUTS)) > 1:
92
93 # The node has multiple inputs, create parallel elbows
94
95 if node.Class() in ('ContactSheet', 'Switch', 'Merge2',
96 'Merge', 'Blend', 'Dissolve', 'Keymix',
97 'Copy', 'AddMix', 'CopyBBox', 'ChannelMerge'):
98 dots = []
99 try:
100 child = node.dependent(nuke.INPUTS)[0] # check if there is a connected node
101 except:
102 child = None
103 for input in range(node.inputs()):
104 if node.Class() not in ('ContactSheet', 'Switch'):
105 if input in [2]: # input 2 is the mask, skip it
106 continue
107 dep = node.input(input)
108 if dep is not None:
109 if not checkUnder(node, dep):
110 dep.setSelected(True)
111 dot = nuke.createNode('Dot', inpanel=False)
112 dots.append(dot)
113 dep.setSelected(False)
114 align(dot, dep, node)
115 dot.setSelected(False)
116 if child is not None:
117 child.setInput(0, node)
118 return dots
119
120
121def main():
122 nodes = nuke.selectedNodes()
123 if len(nodes) == 1:
124 # A single node selection assumes an elbow joint on non mask inputs.
125 elbows(nodes[0])
126
127 elif len(nodes) > 1:
128 # If multiple nodes are selected, it assumes we want to add them together.
129 # empty lists are false, checking to see if these nodes are not already connected
130 if all(not n.dependent(nuke.INPUTS) for n in nodes):
131 m = nuke.createNode('Merge2')
132 last = nodes[-1] # get the node that the merge should go under
133 m['operation'].setValue('plus')
134 m['bbox'].setValue('union')
135 m.setYpos(max(n.ypos() for n in nodes) + m.screenHeight() * 3) # set Ypos under the lowest of selection
136 m.setXpos(getPos(last)[0] + getSize(last)[0] - getSize(m)[0]) # set Xpos to the last selected
137
138 for i, node in enumerate(nodes):
139 if i >= 2:
140 i += 1
141 m.setInput(i, node)
142 dots = elbows(m)
143 for d in dots:
144 d.setSelected(True)
145 m.setSelected(True)