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Nuke ToolSets
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Point
NUKE_PATH
at a clone of
derekvfx
to load these in Nuke.
3D
4
Channel
4
Deep
1
Draw
4
Filter
9
Keyer
5
Lens
3
Merge
3
Stack
3
Time
1
Utility
9
3D
ToolSets/3d
4 tools
Reconcile 3D Fast
Bake an Axis point through a Camera into animated 2D XY. Faster than stock Reconcile3D by writing AnimationKeys in bulk.
Copy
Reconcile Vertex Fast
Capture selected geo vertices, project them through a Camera over the shot, average to one animated 2D point.
Copy
Scanline Render Advanced
ScanlineRender wrapper with separate GUI vs render sample/scale, overscan, deep soft expand, and AOV hooks.
Copy
Schmutz
Particle volume (waterSchmutz) for floating dirt/sprites inside a cube, with wind, turbulence, and built-in scanline render.
Copy
Channel
ToolSets/channel
4 tools
Channel Despill
Runs Keylight despill and packs the result into a plate_despill layer next to the plate.
Copy
Channel Grain
Subtracts a denoise plate from the original and stores the difference in a grain layer.
Copy
Channel STMap
Generates a full-frame identity ST map ((x+.5)/w, (y+.5)/h) and copies it into an stmap layer.
Copy
Roto Merge
Combines selected RGBA channels of a roto/matte image into one matte with proper union math (not max).
Copy
Deep
ToolSets/deep
1 tool
Deep Expander
DeepExpression that pulls deep.front back and deep.back forward by an expand amount.
Copy
Draw
ToolSets/draw
4 tools
generator
ToolSets/draw/generator.nk
Copy
Normal Light
Multiplies a normals layer by an Axis world matrix to get a simple directional light response.
Copy
normalWorldToCamera
ToolSets/draw/normalWorldToCamera.nk
Copy
Position Noise
3D noise from a position layer (default Pref) via noise(P*scale+offset) so the pattern sticks in space.
Copy
Filter
ToolSets/filter
9 tools
Blur Color
Blurs in CIE-LCH after LogC convert, then restores lightness so chroma softens without milking luma.
Copy
Blur Log
Standard Blur wrapped in AlexaV3LogC in/out for more natural, highlight-safe softens.
Copy
Edge Extrude
Temporal edge extend: stacks TimeOffset slices along a mask and Keymixes them out from the edge.
Copy
Edge Smear
Builds a blurred UV field from the alpha edge and STMaps the image to smear fringe outward.
Copy
High Pass
LogC high-pass: original minus blur, then multiply/add for a detail layer.
Copy
Median GPU
BlinkScript 5x5 median, applied only where the source differs from the median by a threshold.
Copy
Quick Distort
Procedural IDistort: dual Noise maps drive UV scale/offset for a quick warp (not an external ST map).
Copy
radialDistort
ToolSets/filter/radialDistort.nk
Copy
surfaceDistortion
ToolSets/filter/surfaceDistortion.nk
Copy
Keyer
ToolSets/keyer
5 tools
advancedIBK
ToolSets/keyer/advancedIBK.nk
Copy
commonKey
ToolSets/keyer/commonKey.nk
Copy
Keyer Log
Stock Keyer run in AlexaV3LogC; alpha is copied back onto the original plate.
Copy
positionSelector
ToolSets/keyer/positionSelector.nk
Copy
swissKeys
ToolSets/keyer/swissKeys.nk
Copy
Lens
ToolSets/lens
3 tools
Chromatic Aberration
Scales R and B on separate Transforms, softens with GodRays, and mixes back for lens fringing.
Copy
Clarity
Multi-scale blur pyramid (1..16x) blended for midtone structure; optional Cineon path and mix.
Copy
Vignette
Radial falloff expression with midpoint, roundness, feather, highlight recovery, and highlight vs color priority.
Copy
Merge
ToolSets/merge
3 tools
Merge Alt
Photoshop-style merges Nuke lacks: color, luminance, saturation, and hue via CIE-LCH ShuffleCopy.
Copy
mergeLog
ToolSets/merge/mergeLog.nk
Copy
Ultimerge
FG/BG edge integrator: blend edges, bleed BG color into the fringe, and optional wrap-all light wrap.
Copy
Stack
ToolSets/stack
3 tools
cc
ToolSets/stack/cc.nk
Copy
despill
ToolSets/stack/despill.nk
Copy
ibk
ToolSets/stack/ibk.nk
Copy
Time
ToolSets/time
1 tool
Time Pin
TimeOffset as from/to frames: offset = frame_to - frame_from, with buttons to set either to the current frame.
Copy
Utility
ToolSets/utility
9 tools
Dead Pixel Finder
TimeEcho over N frames, invert/difference path to highlight pixels that barely change over time.
Copy
Fill Bounding Box
Crops/reformats to format, optionally grows AdjBBox pixels, then CopyBBox so the data window matches.
Copy
Frame Pincher
Rebuilds a chosen frame with OFlow2 (or legacy OFlow) from neighbors, with optional simple dissolve fallback.
Copy
frameHoldAdvanced
ToolSets/utility/frameHoldAdvanced.nk
Copy
Grain Check
Cineon difference against a tiny blur, then Grade, to amplify residual grain for inspection.
Copy
letterBoxTrim
ToolSets/utility/letterBoxTrim.nk
Copy
NaN/Inf Killer
Masks isnan/isinf pixels and fills them with MarkerRemoval so bad samples do not poison the tree.
Copy
Sample 2 Node
Sample a position layer (default P_lig) with a pick knob, then spawn Card2, Card3D, Axis2, or Light2 at that translate.
Copy
VIEWER_INPUT
ToolSets/utility/VIEWER_INPUT.nk
Copy